I’m a creative writer, journalist, conceptual copywriter, and editor based in the UK. My interests include: videogames, architecture, internet culture, interactive stories, fashion, gender and sexuality, modern art, and saving the planet.
As a commercial writer, I’ve delivered successful integrated marketing campaigns for Blizzard, Capcom, Amazon Game Studios, Twitch, and ArenaNet. This includes video scripts, social media content, and editorial.
Since 2010, I’ve written online and print features for publications as a journalist for Edge Magazine, The Guardian, VICE, The Atlantic, Rolling Stone, Eurogamer, Kotaku, and many more.
I founded the videogame curation website Warp Door, and serve as associate editor of the games and architecture zine Heterotopias. I’ve previously held editor positions at Kill Screen, PCGamesN, Indie Statik, and Indie Game Mag.
I’ve also been a staff writer at Pocket Gamer and Siliconera, and acted as a narrative designer for a couple of videogames.