I’m a creative writer, journalist, narrative designer, and editor based in the UK. My interests include: videogames, architecture, internet culture, interactive stories, fashion, gender and sexuality, modern art, and saving the planet.
Since 2010, I’ve written online and print features for publications including Edge Magazine, The Guardian, VICE, The Atlantic, Rolling Stone, Eurogamer, Kotaku, and many more.
When I can, I also run the videogame curation website Warp Door, and serve as associate editor of the games and architecture zine Heterotopias. I’ve previously held editor positions at Kill Screen, PCGamesN, Indie Statik, and Indie Game Mag.
I’ve also been a staff writer at Pocket Gamer and Siliconera, and acted as a narrative designer for a couple of videogames.