GAME magazine
- Deputy editor, Winter 2019 issue, November 2019
- Writer and sub-editor, Summer 2019 issue, July 2019
Edge
- Avant Garde – Issue 305, March 30th 2017
- Scale-bound – Issue 304, March 2nd 2017
Kill Screen
- Emergents – Tom van den Boogaart, Katie Rose Pipkin (Issue 10)
- Emergent Game Scenes – Croatia, Uruguay, South Africa, Egypt (Issue 10)
- Emergents – Kitty Horrorshow, Ivan Notaros (Issue 9)
Digital
The Guardian
- Frog Fractions: inside the mind behind the world’s strangest video game
- The man who made a video game inspired by escaping the secret police
- Owlboy: the indie platformer that took 10 years to build
- Quadrilateral Cowboy’s Brendon Chung: ‘People use game mechanics to be themselves’
- Could China become a gaming force? One developer wants to make it happen
- Hyper Light Drifter – how heart disease inspired one of 2016’s great games
- How Silverstring Media fought GamerGate and ADHD to make compelling games
- Monsters and microbiology: the Czech studio turning nature into amazing games
Overwatch League
- Shock Blank Spark, Advance to Showdown with NYXL
- Titans Outlast NYXL to Lock up Grand Finals Spot
- Spark, Shock Sweep Their Way to Saturday Showdown
- Titans, NYXL Stay Undefeated For Top-Seeds Showdown
- Spark, Shock Stay Alive In Playoffs
- NYXL Splash Spitfire, Reign Stun Shock In Thriller
- Titans, Gladiators through to winners bracket
Minecraft.net
- World of Wonders
- Useless machines
- How to express your love in Minecraft
- New Year’s Resolutions
- How to Build a Fireworks Display
- Treemendous Decorations
- Honey Block Heroes
- How to speed bridge!
- How to build hidden doors
- Quantic Builds
- A Step in the Wrong Direction
- 4D Minecraft Map
IGN
- The Last of Us HBO TV Series Writer Promises Ellie Will Be Gay
- Red Dead Online Hackers Found a Way to Get Innocent Players Banned
- Resident Evil 3 Remake Confirmed With Release Date
-
PlayStation 5: New Patent Reveals How Players Might Share Game Content
-
Stadia Games Not Streaming at 4K Is Down to Developers, Says Google
- More here…
PC Gamer
- This Resident Evil 2 Remake mod lets you play as Geralt
- Putting Garfield in The Elder Scrolls: Arena was a mistake
- Dwarf Fortress introduces interrogations and lets dwarves have multiple partners
- All your Warcraft 3: Reforged custom games belong exclusively to Blizzard
- Star Trek Online’s Legacy update lets you live your Star Trek: Picard dreams
- More here…
Games Library Night @ Goldsmiths Library, London
The Atlantic
The Verge
Kotaku
VG247
- Nioh 2 interview – Team Ninja’s fight to return as one of the great Japanese action game studios
- Nioh 2 brings Doom 2016’s push forward combat to Souls-like RPGs
- The Outer Worlds hands-on preview – Fallout’s funnier cousin, now with improved V.A.T.S.
- COD Modern Warfare 2019 uses darkness, recoil, and ATVs to inject new life into the FPS
- Concrete Genie preview: a jaw-droppingly beautiful game with a poignant message
Eurogamer
- The Occupation and the perils of politics in games
- Should More Indie Developers Be Saying ‘Just Pirate It’?
Rolling Stone
VICE
- The Real World Sucks Right Now, the Very Chill ‘Cycles’ Does Not
- A Game About Syrian Refugees and WhatsApp
- Finally, There’s a Game About Taking Pictures with Your Drunk Coworkers
- ‘4Ever Transit Authority’ Now Has Service to a Better Tomorrow
- Relive Wild Road Rage Fantasies in ‘Howard Phillips Lovecar’
- Screw the Gender Binary in ‘MAN/WOMAN’
- Face Your Deepest Existential Fears in ‘TRIHAYWBFRFYH’
- ‘Rain World’ Is Like ‘STALKER’ but a Platformer and You’re a Rodent
- Mindlessly Dance Through Cartoon Fantasies in ‘Palmystery’
- The Endless Light and Hunger of Cities in Games
- Play The World’s Happiest Postal Simulator in ‘Morning Post’
- These Designers Want to Keep Protest Alive via Games
GAME
- Gaming’s greatest pirates
- How Watch Dogs: Legion generates characters you’ll care about
- 5 of the weirdest ways to beat a video game
- 9 amazing games to get hyped for in 2020
- Gaming’s greatest intros
- 5 things we learned from the Resident Evil 3 trailer
- 7 new features we spotted in Animal Crossing: New Horizons
- The Breath of the Wild sequel feels a lot like Majora’s Mask already
- We can’t stop thinking about Gooigi, the gooey Luigi clone
- How raids work in Pokémon Sword and Shield
- Take a walk on the wild side with the Watch Dogs Legion Ultimate Edition
PCGamesN
- Resident Evil 2 review – a bloodbath to relish
- Games like Bandersnatch: the best interactive fiction to play next
- Assassin’s Creed Odyssey proves Ubisoft is right to embrace absurdity
- What we want from Alien: Isolation 2
- What is cyberpunk? How to prepare for 2077
- Ghost of a Tale is a rodent fairy tale version of Metal Gear
- Ion Maiden is a gory thrill-ride like the ’90s shooters you remember
- Best games like Monster Hunter: World you can play on PC
- More here…
Paste Magazine
Bullet Points
Motherboard
- ‘The League of Lonely Geologists’ Is a Game About Collecting and Sharing Rocks With Strangers
- Someone Already Modeled TRAPPIST-1 in Universe Simulator ‘Space Engine’
Gamasutra
- Marc ten Bosch created an extradimensional game engine for 4D Toys
- Building replayability into the intricate architecture of Tokyo 42
- Why do devs love Slack, and how do they get the most out of it?
- Crafting the bizarre, off-kilter gameworld of Little Nightmares
- Steam games in China: Making the most of a lucrative opportunity
- The Signal From Tolva: Small team makes a big open world shooter
- After tragedy strikes, a dev’s friends tries to complete his game
- Crafting the complex, chaotic ecosystem of Rain World
- What’s it like developing for the Switch? 9 indie studios weigh in
- Building thousands of tiny interactions into Hidden Folks
- Bob Bates’ Thaumistry is an experiment in reviving text-based games
- Building audience early with visuals-first development in Ooblets
- Rethinking the RPG to make it fun to be the bad guy in Tyranny
- When a game developer is put in charge of an art exhibit…
- ‘A brawl and a race’: Designing for the long game in Subterfuge
- How else Heart.Break() turns players into coders
Heterotopias
Kill Screen
- Birthplace of Ossian explores the artificiality of videogame landscapes
- Frog Fractions 2 and the art of mystery making
- The independent studio behind some of Lara Croft GO’s best levels
- Toryansé and the storytelling advantages of short games
- BOTOLO doesn’t want to be like other competitive videogames
- Making videogames inspired by New York’s musical improv scene
- Goodnight Traffic City seeks a truer reflection of living with health issues
- Carl Burton’s first videogame reveals the surreal secrets of the city
- Being banned in Iran isn’t stopping 1979 Revolution reaching Iranians
- Videogame protagonists can have Asperger syndrome too
- The influence of Blame! on videogame architecture is rising
- From Darkness, an interactive documentary about African refugees
- All hail the ultimate videogame devil
- “Cuba’s first indie game” wants to be much more than that
- The brilliant clumsiness of Grow Up
- A new autobiographical game that will be set in and around Doom II
- New documentary hopes the “indie” game invasion of Japan is a good thing
- How Tumblr is shaping the next generation of teenagers
- The dream behind Abzû’s alluring underwater world
- It’s time to confront the uncanny potential of virtual architecture
- The English melancholia of Everybody’s Gone to the Rapture
- Engare, a videogame about the mathematical beauty of Islamic art
- What the 24-hour deer cam in GTA V tells us about the game
- Shove your face in the hyper-eclectic web art of Anne Horel
- ANATOMY is a masterpiece of cassette tape horror
- The beautiful destruction of old-school malware
- The bot that dreams of forgotten videogames
- Now this is a videogame worthy of Beksinski’s haunting paintings
- Virtual Drag, or how to queer virtual reality
- Stay a while and “smell the polygons”
- Against the illusory architecture of Half-Life 2
- Californium brings Philip K. Dick’s vision of the world to life
- Beyond the veil of Counter-Strike
- The Year In Weird
- “After GTA V” and the inevitable deterioration of data
- Orchids to Dusk lets you find a quiet place to die
- We Are Chicago aims to dispel media myths about poor, black families
- Ecco the Dolphin glitch art is all your vaporwave dreams come true
- Why the creator of one of Steam’s most hated games made a sequel
- The vast, lurid possibilities of PNG glitches
- The terrifying comedy of Mario glitches
- Many more here…