Below are the videogames I’ve worked on either with other people or by myself.

Click on the title of the games to go to the relevant page to either play, buy, or find out more information.

Digital Bath

Digital Bath

I wanted to make something bleak and confusing. I also wanted to experiment with the first-person perspective. The result is a two-minute adventure across a glitchy black lake, touching screaming monoliths.


The Death Of Analogue

The Death Of Analogue

As part of Porpentine’s first Twine Jam entitled the “Big Trashy Twine Jam“, I made The Death of Analogue across a couple of hours late at night.


Humans Must Answer

hmalogo.png

Writing the back story, in-game messages and signs, and any other English text such as credits for gorgeous shmup, Humans Must Answer.


Worlds

ss_740b951eafae67896f71a1474f4287b1a9f4fc8b-1920x1080

Working with Mayto, the developer, I helped to localize Worlds for an English audience.